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Kevin Hoppe

Articles by Kevin Hoppe

What I Learned Building Animation Studios

Practical lessons from helping studios launch new capabilities and make their first features.

Latest installment

PART 03

Approaching the Pipeline

Define what the work needs, set an achievable scope, and keep artists and developers connected.

Read Part 3 →

Read from the beginning

3 published articles
01

Investigation & Expectations

How to understand what already works and make the case for change.

02

Assembling the Right Team

The first leaders establish legitimacy, define the vision, and create the culture.

03

Approaching the Pipeline

Define what the work needs, set an achievable scope, and keep artists and developers connected.

Coming next · Part 4: Film Scope and Bidding

What is your studio preparing for?

Let’s talk about the work ahead and what it will take to get there.

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